Data Scientist

Gamification

  • Simon Belak
  • December 2014

Slide contents

  • Gamification
  • Adding game mechanics to something that is not a game
  • Anything that can be measured can be made into a game. - Jesse Schell
  • Gamification is bullshit
  • Games are manipulation
  • ... but it works
  • b = m+a+t
  • Meta-mechanics
  • Gamification as making demand-side metamarkets
  • Six factors that can increase motivation.
  • Negative emotions
  • Autonomy, mastery, purpose
  • Abilities - challenges
  • Velocity & tempo
  • Abilities - challenges
  • Velocity & tempo
  • 4 elements of flow
  • Discovery
  • The Discovery Cycle for Your App
  • Fun is just another word for learning. - Raph Coster
  • Abilities - challenges
  • Reality is broken, games are better
  • The world is already gamified
  • Degamification
  • Hook